One of the first things I did when I got to college was participate in the Video Game Development Club. This was how I met some great developers and got started working on this project with them.
The player's goal in this game is to eliminate the other players using the assortment of weapons at his or her disposal. Each turn, the player can fire one weapon. The map is randomly generated, providing variety in each match.
For this game, I collaborated with other developers and artists. This was one of the projects that helped me become more familiar with version control. I worked on various aspects, such as optimizing the mesh for the map, designing a menu system, and implementing new weapons.